Continued from Session-001
Combat Continues
Zephyrus enters the Brass-Keg to see what the manticores are doing Clubs follows Zephyrus only to only see darkness Roz'zak launches a surprise attack on the brass dragon as it was destracted by Clubs moving toward the tavern
Clubs unleashes eldritch energy as lightning hits the brass dragon
The brass dragon rends Roz'zak in revenge
Zephyrus uses the darkness to his advantage, unleashing a flurry of blows into the head of a manticore
Roz'zak stands back up, getting a second wind and lunges toward the brass dragon, unable to land a proper strike
The manticores rip into Zuru and Zephyrus and the darkness once holding back Clubs
Doc aims his gun and fires. Radiant energy flies past the brass dragon
Zuru fires two arrows, one lands directly in the dragon's eye
Zephyrus leaps threw the shadows, swells with energy and slams fist after fist into a manticore
Clubs sees Zephyrus takes off deeper into the tavern, and follows. When he sees the two manticores, Clubs fires a blast into each manticore. One bolt goes wide while the other slams the manticore into the wall
The brass dragon rends Roz'zak
A manticore finally takes an interest in Zephyrus and wounds him
Zuru gets stabbed by the manticore several times and he loses concentration on his spell
Kronk-Butterscotch is mortified by the damage done to his kegs and lashes out at the manticore with his mop. The manticore looks more annoyed than damaged
Doc fires his 6 shooter at the brass dragon, ending its life
Zuru runs toward the tavern and fire his longbow at the manticore scoring a hit
Clubs gets ripped up by the manticore but Roz'zak slams the manticore into the wall, ending it's life
Kronk-Butterscotch still filled with rage over his kegs, shanks the manticore with his mop
Doc fires at the manticore and Zuru healing one and missing the other
Zuru looses arrows at the manticores. The manticores body makes a load "thunk" as it's body hits the ground
Zephyrus pounds the last manticore and Clubs finishes it off
Combat Ends
Clubs begins to mend the namesake keg while Roz'zak, Doc, and Zephyrus fill tankards ensuring the ale isn't lost.
Zephyrus steps outside to inspect the dragon's corpse, he notices a boy perched and this triggers a memory from his past. When the memory fades, the boy is nowhere to be seen.
Clubs (with help from Doc & Roz'zak) confirms they are normal manticore, no alterations.
Sentinels arrive
Sentinel-Jarvin reputation of being dumb but an effective bruiser, begins to ask about what happened but Clubs asks him to get the area blocked off and for a contact of an arcana specialist NOTE: Response time was way too slow
Roz'zak asks if Kronk-Butterscotch has any enemies but he can't recall anything out the ordinary. Doesn't think he can serve food and drinks till tomorrow.
Kronk-Butterscotch hands Doc a |paper ripped from a book behind the bar
Arcane Specialist, Sentinel-Navaro, arrives and is confounded by the evidence
- No obvious reason for the manticore's behavior
- She seems genuinely stumped and seems disappointed that she doesn't know
- Tells us that the other the peacekeepers weren't expecting a monster attack and didn't hear the alarm
Clubs inquires to Sentinel-Jarvin about the delay time
- Unhappy that he missed the Dragon fight
- Alarms didn't fucking go off, mind'n my business but going to pressure the "techies" that the alarms better work
- Administrative Department sets the threat levels
Zephyrus flies to the area he saw the boy and looks over the area but nothing catching his eye.
Roz'zak negotiates repair contract with Kronk-Butterscotch
- Wants it done fast and cheap (not necessarily done well)
Continued in Session-003